The Sherlock Holmes Escape Book: Adventure of the Tower of London : Solve the Puzzles to Escape the Pages Spiral-Bound | February 21, 2023

Charles Phillips, Melanie Frances

★★★★☆+ from Up to 30 ratings

$19.68 - Free Shipping
The fourth title in this ingenious series of Sherlock Holmes Escape Books, The Adventure of the Tower of London is an exhilarating combination of escape room, puzzle book and adventure story.

Inspired by the urban craze for escape rooms, where players tackle puzzles while trapped in a locked room, it is an escape room in the form of a locked book, filled with codes, ciphers, riddles and red herrings, and a clever Code Wheel set into the cover.

In the latest adventure in the series, readers will take on the role of the world’s foremost consulting detective, Sherlock Holmes. Holmes’s nemesis Moriarty has locked Sherlock’s friend, the musician Odon von Mihalovic, with the Crown Jewels in a cage in Tower Bridge the night before a special ceremony is due to be held for the Queen.

Holmes and Watson are themselves trapped in the nearby Tower of London by Moriarty, and they must work through the night and against the clock to find and free Odon from the cage to prevent him being disgraced in the ceremony the following morning.

Combines riddles, logic puzzles, timed challenges, mathematical brain-teasers, maps and mazes.
Publisher: Ingram Publisher Services
Original Binding: Trade Paperback
Pages: 128 pages
ISBN-10: 1781454612
Item Weight: 0.6 lbs
Dimensions: 5.2 x 0.6 x 7.6 inches
Customer Reviews: 4 out of 5 stars Up to 30 ratings
Charles Phillips is the author of more than 40 books, whose How to Think puzzle series sold more than 1 million copies and was translated into 18 languages. He was the editor of Biographic: Sherlock (Ammonite Press, 2018).

Melanie Frances specializes in developing interactive stories featuring games and puzzles. She is co-artistic director of interactive, digital arts organization Produced Moon, with whom she has created a range of immersive and interactive experiences, including escape rooms and app-based audio adventures.